How a game respawns
First it’s found.
Find games scans your folders for Windows games. Nothing is copied or changed.
Run, play and configure your Windows games and their mods the way you would on Windows. Each game gets its own Proton room, and any mod manager or trainer can join it. Coming soon as v0.1.0 Beta.
Proton made Windows games run on Linux. The hard part is everything you do around them on Windows: mod managers like Mod Organizer 2 or Vortex, script extenders and trainers all need the game’s exact environment, and every launcher treats them as strangers.
First it’s found.
Find games scans your folders for Windows games. Nothing is copied or changed.
Then it gets a room.
Its own Wine prefix and runner, kept apart from every other game.
Then its mods move in.
Add any mod manager, script extender or trainer. Each one shares the game’s runner and prefix.
Then they play together.
One shared container, so every companion app finds the game, just as on Windows.
Pick or borderless for each game before it starts. Every session is timed and your mod manager works inside the game’s own environment, as it does on Windows.
Display modes work for Skyrim Special Edition and Fallout 4 today; playtime and sessions cover every game.
Read the docsPlaytime is counted per day from every session, including the ones a script extender starts. Light and dark themes follow your desktop.



Version 1.7.104 reached the menu and a new game under GE-Proton 11, in fullscreen set from Respawn+.
I play on ,
tell me when it respawns.
Opens the project’s releases on GitHub; choose Watch, then Releases, to hear when v0.1.0 lands. Fedora is where Respawn+ is tested first, as an RPM package.